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What file formats does Unity support? Do we assume only FBX and GLTF file formats only? Are there open-source tools to convert to these formats?

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Unity supports a number of standard and proprietary model file formats. Internally, Unity uses the .fbx file format as its importing chain. It is best practice to use the .fbx file format whenever possible, and you should not use proprietary model file formats in production.

Standard file formats

Unity can read the following standard 3D file formats:

  1. .fbx
  2. .dae (Collada)
  3. .dxf
  4. .obj.
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